Staff Software Engineer (May 2012 - Present)I am currently the Tech Lead Manager for Google Earth products at Google. Our team is responsible for the Earth, Earth Pro, and Earth Studio client applications across Web, Android, iOS, Windows, Mac, and Linux. I am also the Tech Lead and co-founder of the 3D rendering engine used by all modern version of Google Earth, including Earth VR.
Computer Scientist (June 2009 - May 2012)I was Group Leader of the Advanced Visualization and Computer Graphics Division of Makai Ocean Engineering. I led a small team of software engineers in the development of geospatial visualization software for viewing ocean and atmospheric data on a 3D globe. The software was specifically developed for analyzing US Navy ocean simulation data, and I was Principal Investigator on multiple government research contracts supporting its development.
Lawrence Livermore National Laboratory
Lawrence Scholar Program (2002 - 2009)Graduate-level research fellowship in Computer Science focused on 3D surface reconstruction and high-dimensional data visualization. Three undergraduate-level summer internships focused on software testing infrastructure and data integration frameworks.